What's new
here you have an ELF encrypted and bound to the SD2PSX (sd2psxtd firmware)

You may use it for making other arcade KELFs boot from SD2PSX as explained on the README

Related links:



Code:
kelftool decrypt "DONOR.BIN" a.o --keys=arcade
header.UserDefined     = 01 00 00 00 02 00 00 00 03 00 00 00 04 00 00 00 (System 2x6 Dongle BootFile)
header.ContentSize     = 0X45EE8
header.HeaderSize      = 0X80
header.SystemType      = 0 (SYSTEM_TYPE_PS2)
header.ApplicationType = 7 (dvdplayer kelf)
header.Flags           = 0X22C - kelf:HDR_FLAG2|HDR_FLAG3|HDR_FLAG4_3DES|HDR_FLAG9|
header.BitCount        = 0
header.MGZones         = 0XFF |All regions allowed|
header.gap             = 00 00 00
HeaderSignature        = 5B AE 8B 6B 68 73 6B 9D
Kbit                   = B8 2E 0F C7 30 63 1D D2 53 3D 3E 10 EB B0 6E C8
Kc                     = 55 B3 6F C9 3D 36 FA A3 1A EA F0 06 F3 FB F6 94
BitTableSize           = 0X28
bitTable.HeaderSize    = 0X80
bitTable.BlockCount    = 2
bitTable.gap           = 00 00 00
                         Size        Signature           Flags
    bitTable.Blocks[0] = 00045ED8    0000000000000000    0 (not encrypted, not signed)
    bitTable.Blocks[1] = 00000010    FFE158AB5902B4F0    3 (encrypted and signed)
BitTableSignature      = 6A 5B BE AD C8 2F 6A E7
 

Attachments

  • SD2PSX_ARCADE_DONOR_KELF.zip
    275.7 KB · Views: 63
anyone has a detailed list of the arcade games?

I would need the following info for the multi dongle UI:
  • dongle label ID
  • Game name
  • If the game was made for the sys256
 
looks good to you? at the end, the program will be scripted on javascript, games will be listed on json
1735359536789.png
 
Anyone has digitalized manuals for system 256 and system 246?

I need scans of the face of the manuals, where there's a drawing of the system
 
Anyone has digitalized manuals for system 256 and system 246?

I need scans of the face of the manuals, where there's a drawing of the system
The system is usually talked about in the game manuals, some are in PDF format like the Tekken 4 and Tekken 5 manuals. I do have some extra sheets that weren’t part of any manuals that I would like to scan
 
Anyone has digitalized manuals for system 256 and system 246?

I need scans of the face of the manuals, where there's a drawing of the system
Hi! :)

Yes i Have a Japanese Manual Namco System 246 Type C ,Maybe System 256 ,but I may have the one for the 256, but not the 246 type B, I have to search
 
Kinnikuman Muscle Grand Prix 2 is a 246 game. I've only ever tested it on a 246B and a 256 (set to 246 mode), not sure about the rest.
 
I would like to classify Time Crisis 4(Super256 exclusive game) as 256 .
"compat": [0, 0, 0, 0, 1],

"Ace Driver 3: Final Turn" and "Moto GP" are not listed, both are for 256 only.
"compat": [0, 0, 0, 0, 1],

"Battle Gear 3: Tuned Rev.C" (v2.05J) is exclusive to "246 RevC", there will be a confirmation when starting it.
"compat": [3, 3, 3, 1, 3],

"Battle Gear 3" stops at "256 (246+).
"compat": [2, 2, 1, 1, 3],
 
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thanks. The DB got some changes before you mentioned this (I realised T4 was on wrong file by myself xd)

I will need all the info to fill in the entries for those two "Ace Driver 3: Final Turn" and "Moto GP"
game info tab preview:
1735575826130.png
 
thanks. The DB got some changes before you mentioned this (I realised T4 was on wrong file by myself xd)

I will need all the info to fill in the entries for those two "Ace Driver 3: Final Turn" and "Moto GP"
game info tab preview:
1735575826130.png

Release month is unknown.

{
"title": "MotoGP",
"publisher": "Namco",
"date": "2007",
"gameid": "NM00039",
"dongle": "MGP1004-NA-A, Ver.A",
"compat": [0, 0, 0, 0, 1],
"media": "HDD",
"gamepad": false
},
{
"title": "Ace Driver 3 - Final Turn",
"publisher": "Namco",
"date": "2008",
"gameid": "NM00047",
"dongle": "ADT1005-NA-A, Ver.A",
"compat": [0, 0, 0, 0, 1],
"media": "HDD",
"gamepad": false
},
 
So now that this is possible, using a second sd2psx, would it be possible to set up the soul cali 2 campaign mode save?
 
So now that this is possible, using a second sd2psx, would it be possible to set up the soul cali 2 campaign mode save?
that would require to modify the firmware so the card does not make anything that would be harmful for the conquest card
 
It would be nice to be able to use it as a conquest memory card one day
 
Last edited:
How should I use SD2PSX_ARCADE_DONOR_KELF? Where is this on the SD card? Thank you
 
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