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Easy Arcade 2?

The only way to get these is through KVC.lab in Tokyo or their online store. They post on twitter when their stock goes live, but sell out of stock in 2 min.

https://x.com/kvclab/status/1882970461853872231



From my previous testings, the 5v is pretty stable, but DM me if you want to discuss specifics. I’d like to clear any doubts.

Regardless, this thing makes it super portable to play pcbs without the use of a meanwell
Power brick. With the way it’s selling out in Japan, I don’t think many people have issues with it either.

Man....I'd love to have one of these.....I wish they'd sort with someone to get some mass production happening. I think they'd sell like crazy over here.
 
Yes, it’s pretty stable regardless of the type of board.
5v would be from 4.99 - 5.01 and 12v would be from 11.99 -12.01 at load. However, they stabilize after a few seconds.

From cv1k, Mortal Kombat 2 and the dual jamma boards like run n gun and title bout, they all act similar to what your seeing with the cps2 video.
Sounds like a winner! Thanks for proving my assumptions wrong
 
I wish they'd sort with someone to get some mass production happening. I think they'd sell like crazy over here.
I said the exact same thing to Shuichi. Unfortunately, he’s doing these by hand and getting these boards printed In a separate factory.

If anything, @RGB is very aware and hope he cooks up something similar to provide for this community. We need healthy competition in the supergun space as it cultivated innovation.

Thanks for proving my assumptions wrong
You’ve help me so much in other things, this is the least I can do with the limited knowledge I have lol.
 
I said the exact same thing to Shuichi. Unfortunately, he’s doing these by hand and getting these boards printed In a separate factory.

If anything, @RGB is very aware and hope he cooks up something similar to provide for this community. We need healthy competition in the supergun space as it cultivated innovation.
I think it's the problem with a lot of stuff in this hobby.

There are brilliant people, doing brilliant stuff....but the skills at technical creation, and technical assembly, are so vastly different from the business resources needed to produce a product en masse, and market it to the right people so that it sells properly, and reaches everyone it should.

Double those issues, every time a language barrier needs to be crossed.

We need better tools, in the arcade/console/pc hobby spaces, to help us bridge those gaps, link customers to creators, and ensure these small-batch creators get credited and rewarded properly, rather than simply get cloned.

I know the AP forums go a long way on that front, but I feel there's many somethings more that could be done, at a professional level, to drive those things forward.
 
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