Nice to meet you. I own a system256 and I am playing idolmaster (2005).
The game has an offline mode, but I wanted to connect to all.net, so I did some research and found out that there is an all.net emulator called Artemis. I found that it returns logs. However, I am unable to connect properly.
I would like to gather people interested in this issue to discuss it.
Currently, the all.net authentication succeeds, but I cannot connect to the game server.
I would like to borrow the knowledge of someone who is familiar with MIPS R5900, hardware, and network communications.
The system2x6 cannot specify DNS, it is configured on the router side.
The DNS uses the IP of the PC and uses bind to name resolve naominet.jp and tenporouter.loc.
We will send you the bind configuration file if necessary.
Also, you may need to remove the firewall. ・The string ECHO is sent to the server at first. It is thought to be a response confirmation, so it can be handled by replying with the same behavior as the ECHO server.
After the ECHO is over, the string “CHALLENGE” is sent to the server. Perhaps it is a challenge response?
Here is a link for your reference
https://sega.bsnk.me/allnet/auth/power-on
https://gitea.tendokyu.moe/Hay1tsme/artemis
If anyone can help with this issue, please comment.
v
The game has an offline mode, but I wanted to connect to all.net, so I did some research and found out that there is an all.net emulator called Artemis. I found that it returns logs. However, I am unable to connect properly.
I would like to gather people interested in this issue to discuss it.
Currently, the all.net authentication succeeds, but I cannot connect to the game server.
I would like to borrow the knowledge of someone who is familiar with MIPS R5900, hardware, and network communications.
The system2x6 cannot specify DNS, it is configured on the router side.
The DNS uses the IP of the PC and uses bind to name resolve naominet.jp and tenporouter.loc.
We will send you the bind configuration file if necessary.
Also, you may need to remove the firewall. ・The string ECHO is sent to the server at first. It is thought to be a response confirmation, so it can be handled by replying with the same behavior as the ECHO server.
After the ECHO is over, the string “CHALLENGE” is sent to the server. Perhaps it is a challenge response?
Here is a link for your reference
https://sega.bsnk.me/allnet/auth/power-on
https://gitea.tendokyu.moe/Hay1tsme/artemis
If anyone can help with this issue, please comment.
v