YesAffinity
Enthusiast
Hi all! Hopefully this is a simple problem to solve. I just gave life back to my NAOMI board, which has been sitting for probably 7-8 years. The only games I own for it are Dead or Alive 2, and Capcom Vs SNK Millenium Fight 2000. I was never a fan of the DOA series, it's the game and the hardware that was in the cabinet when I bought it from a local arcade that was liquidating, probably 10 years ago. The CVS cart I bought probably 8 years ago, played it a few times, and haven't really played it since. I'm a big fan of Street Fighter, but not of the 4-button setup that was used on that game. The NAOMI setup and CVS have sat since then, until today.
Anyway, I decided to re-install the NAOMI in my MAME cab, if for no other reason than to give it a home that is not just sitting on a shelf. The MAME cab will continue to be primarily MAME use, but I may fire up CVS from time to time.
So, long story short, I hooked everything up, booted CVS, and got everything working except for kick buttons. Punches, starts, service, test and coin all work fine. My setup uses a Capcom I/O board. I have the CPS-2 kick harness plugged into it, with no joy. I went into the button test menu, and the kick buttons are not registering. All other inputs register fine.
I have the button setup switch on the I/O board set to 2P/6 button (all the way to the right, if looking at the jamma side of the board). I tried switching it to 4P/4 button, and it didn't seem to make any difference.
I tested the cab with a CPS-2 and CPS-1 game, with the appropriate kick harnesses hooked up , and kick buttons work fine on CPS-2 and CPS-1. I have a CPS-2 and CPS-1 kick harness both spliced on the kick button wiring, which wires directly to the Ultimarc J-PAC board that drives my MAME setup. I also booted the cab with all the MAME workings connected, and kick buttons work fine in MAME.
My first thought is: is CPS-2 kick harness pinout and NAOMI pinout the same?
let me know what other information I can share, to help solve this issue.
Anyway, I decided to re-install the NAOMI in my MAME cab, if for no other reason than to give it a home that is not just sitting on a shelf. The MAME cab will continue to be primarily MAME use, but I may fire up CVS from time to time.
So, long story short, I hooked everything up, booted CVS, and got everything working except for kick buttons. Punches, starts, service, test and coin all work fine. My setup uses a Capcom I/O board. I have the CPS-2 kick harness plugged into it, with no joy. I went into the button test menu, and the kick buttons are not registering. All other inputs register fine.
I have the button setup switch on the I/O board set to 2P/6 button (all the way to the right, if looking at the jamma side of the board). I tried switching it to 4P/4 button, and it didn't seem to make any difference.
I tested the cab with a CPS-2 and CPS-1 game, with the appropriate kick harnesses hooked up , and kick buttons work fine on CPS-2 and CPS-1. I have a CPS-2 and CPS-1 kick harness both spliced on the kick button wiring, which wires directly to the Ultimarc J-PAC board that drives my MAME setup. I also booted the cab with all the MAME workings connected, and kick buttons work fine in MAME.
My first thought is: is CPS-2 kick harness pinout and NAOMI pinout the same?
let me know what other information I can share, to help solve this issue.