Hey gang!
Sorry about the disappearance, thanks for the continued interest.
My original lightgun detailed in the first post is %100 printable and functional.
I've seen several hundred completed builds posted between the Gun4IR Discord and Facebook groups in the last two years. There are even...
Midwest Gang! Welcome!
Indy has some pretty solid spots, the guys at Boss Battle Games have a seriously solid collection of free play cabs.
My buddies and I usually stop by to get in a few rounds of The Grid, F-Zero AX and Daytona on our trips up to Chicago.
Hey guys!
Sorry for the delayed response, I've been a little swamped with stuff, but it's a shortened Holiday week here in the States which means I'll be sitting at my computer pretending to work like everyone else so I've got some time to catch up on stuff like this.
Man, no kidding... I did...
Hey all!
West tracked me down and gave me the heads up about the thread, thanks for all of the positive comments.
V2 has been in a limited beta release for the last two weeks, a couple of the members in the Gun4IR community are helping me to iron out all of the tolerance and printability...
Hey all,
I'm working on restoring two Chewlixes that I've snagged, both presently have gaping holes where the card readers belong.
These things are great as cheap JAMMA/MAME cabs but they definitely don't deserve OEM readers.
I'm pretty confident in CAD so if anyone is super cool enough to...
That's wicked!
I would have totally gone that route if I had known I could have negotiated that.
Definitely looking forward to seeing the build you put together!
I got under mine with a pry bar, knocked the largest side off, and then slid both units out.
It wasn't easy, but nothing lights a fire like a light drizzle and a condo HOA that doesn't appreciate the sidewalks being blocked :D
Hey all,
I haven't really made much of an introduction here, but based on some recent posts I figured it may be a cool idea to drop this on you guys.
Roughly a year ago I designed a 3D printable frame for the Gun4IR project based loosely on the PS1 GunCon45, the aim was to develop something...